Weather Manager
Create and customize your DayZ server weather settings with real-time preview and ready-to-export cfgweather.xml output.
Global Settings
Controls whether to load weather from storage or use this configuration
Controls whether this weather configuration file is enabled
Storm Settings
Controls the intensity of lightning during storms (0-1)
Minimum overcast value required for lightning to appear
Time in seconds between lightning strikes
XML Options
Advanced XML layout options are not included here. This tool focuses on valid DayZ weather values and a clean cfgweather.xml export.
- Format options (pretty print or minify)
- Enhanced documentation and comments
- Timestamp generation information
- Comment control (standard, enhanced, or none)
Current Conditions
Current overcast intensity level
Time to reach the target value
How long the value stays before changing
Limits & Parameters
Range of possible overcast values (0-1)
How long it takes to change from one value to another
How much the overcast can change (0-1)
Clear
Overcast 0.45, fog 0.05, rain 0, snow 0, and wind 8 m/s.
Weather Configuration Guide
- This configuration should be placed in your cfgweather.xml file.
- The reset parameter loads weather from storage instead of this file.
- The enable parameter determines if this configuration is active.
- Rain and snow require minimum overcast thresholds to appear.
- For Chernarus and Livonia, snowfall should usually remain at 0.
- Overcast: Cloud coverage level that affects ambient light.
- Fog: Visibility reduction and atmosphere density.
- Rain: Precipitation requiring enough overcast.
- Wind: Controls both strength and direction.
- Snow: Usually reserved for winter maps or custom setups.
- Storm: Controls lightning intensity and frequency.
- actual: Current target value for the parameter.
- time: How long it takes to reach that target.
- duration: How long the value remains stable.
- min/max: Absolute allowed range.
- timelimits: Allowed transition-time range.
- changelimits: How much the value can move per cycle.
Generated XML
Copy this directly into your DayZ server's cfgweather.xml file or download it below.
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<weather reset="0" enable="1">
<overcast>
<current actual="0.45" time="120" duration="240"></current>
<limits min="0" max="1"></limits>
<timelimits min="600" max="900"></timelimits>
<changelimits min="0" max="1"></changelimits>
</overcast>
<fog>
<current actual="0.05" time="120" duration="240"></current>
<limits min="0.02" max="0.08"></limits>
<timelimits min="900" max="900"></timelimits>
<changelimits min="0" max="1"></changelimits>
</fog>
<rain>
<current actual="0" time="60" duration="120"></current>
<limits min="0" max="1"></limits>
<timelimits min="60" max="120"></timelimits>
<changelimits min="0" max="1"></changelimits>
<thresholds min="0.6" max="1" end="60"></thresholds>
</rain>
<windMagnitude>
<current actual="8" time="120" duration="240"></current>
<limits min="0" max="20"></limits>
</windMagnitude>
<windDirection>
<current actual="0" time="120" duration="240"></current>
<limits min="-3.14" max="3.14"></limits>
</windDirection>
<snowfall>
<current actual="0" time="0" duration="32768"></current>
<limits min="0" max="0"></limits>
<timelimits min="300" max="3600"></timelimits>
<changelimits min="0" max="0"></changelimits>
<thresholds min="1" max="1" end="120"></thresholds>
</snowfall>
<storm density="1" threshold="0.9" timeout="45"></storm>
</weather>